Birdwatching App

A UX research and design project that aims to enhance the birdwatching experience.

Skills

UX Research

UX Research

UI Design

UI Design

Illustration

Illustration

Category

Conservation

Conservation

Education

Education

Recreation

Recreation

Client

Student Project

Student Project

RSPB*

RSPB*

Project

12 Weeks

12 Weeks

Google UX Course

Google UX

Course

*This app is a student project created for educational purposes and is not affiliated with or endorsed by the Royal Society for the Protection of Birds (RSPB).

Challenge

How might we enable nature enthusiasts to more deeply engage with British bird life?

How might we enable nature enthusiasts to more deeply engage with British bird life?

How might we enable nature enthusiasts to more deeply engage with British bird life?

How might we enable nature enthusiasts to more deeply engage with British bird life?

  • Broad User Base: Appealing to the RSPB’s goal of attracting younger users aged 16-25, while also catering to the existing demographic.

  • Limited Resources: Small sample size, restricted data access, and time constraints.

Goals

Inspire a diverse audience, from beginners to seasoned birdwatchers, to develop their passion for bird life.

Inspire a diverse audience, from beginners to seasoned birdwatchers, to develop their passion for bird life.

Inspire a diverse audience, from beginners to seasoned birdwatchers, to develop their passion for bird life.

Inspire a diverse audience, from beginners to seasoned birdwatchers, to develop their passion for bird life.

  • Foster Passions: Help users grow their interest in British birdlife through logging sightings and help with identification.

  • Brand Awareness: Help shine a spotlight on the RSPB and their deep knowledge base while opening avenues for new donations.

Process
The UX Design process with Empathise, Define, Ideat, Prototype, and Test steps described
The UX Design process with Empathise, Define, Ideat, Prototype, and Test steps described
The UX Design process with Empathise, Define, Ideat, Prototype, and Test steps described
Outcomes

A companion app for logging sightings, identifying birds and accessing a deep reservoir of knowledge.

A companion app for logging sightings, identifying birds and accessing a deep reservoir of knowledge.

A companion app for logging sightings, identifying birds and accessing a deep reservoir of knowledge.

A companion app for logging sightings, identifying birds and accessing a deep reservoir of knowledge.

  • Skill Growth: The app enables all birdwatchers to log their sightings and grow their skills.

  • Catering to All: New users benefit from guided identification tools, while experienced birders can access detailed information and logbook features to deepen their knowledge.

  • Continuous Learning: The platform encourages continuous learning for users to fosters a deeper connection with birdwatching over time.

Empathise

Methodology

Interviews

User Personas

Client Research

Anecdotal Data

Aims

  • Understand user needs: Engage with current and potential birdwatchers to gain deep insights into their motivations, frustrations, and goals. This helps uncover the specific challenges they face, such as identifying birds quickly or logging sightings efficiently.

  • Identify existing user group: Analyze the demographics and behaviors of current RSPB members or regular users of birdwatching resources, leveraging data and feedback to understand their habits, preferences, and existing pain points.

  • Identify target user group: Use insights from research to define potential new audiences, such as beginner birdwatchers or younger users, focusing on how the app can attract and serve these groups effectively.

Interviews

“I like to keep little notes about where I’ve seen bird and what they were doing. It would be cool to have somewhere to store this in a better way.”

Participant 1

Participant 1

“I definitely want a bird finder and identifier, that’s what I’d be looking for with any app like this.”

Participant 2

Participant 2

“I don’t know what the charity does. I know they have some protected areas but that’s about it.”

Participant 2

Participant 2

User Personas

Inexperienced birdwatchers needed help with basic identification while experienced members wanted a place to store, analyse and track their sightings. The challenge for the project was to unify these two sets of needs into a single platform.

Key Findings

User Needs

Users wanted somewhere to store their bird findings, learn more about specific birds and a feature to help identify unknown birds.

Core User Groups

One group is the existing members of the RSBP, while the other is a target group of 16-25 year-olds.

Identification Feature

All participants in the user interviews agreed that a key feature to identify birds would be helpful.

Brand Awareness

Some interview participants were unfamiliar with the work of the RSPB, but agreed an app would something they would use.

Client Rebrand

A large RSPB digital rebrand provides support for expanding their services and depth of knowledge into a digital rebrand.

Locations

Users wanted access to information on the locations of the RSPB reserves and what to expect while they visited.

Bird Identifier

For new birdwatchers

Logbook

For experienced birdwatchers

Define

Methodology

Competitor Research to examine what other birdwatching apps choose to feature and their UI Design.

User Stories to help understand user needs, prioritise features, and ensure the final product aligns with real user goals.

Problem Statements clearly define the core users challenges or needs, to prepare better outputs for the birdwatching community.

Aims

  • Analyse and organise insights gathered during the Empathise phase to define core user needs, pain points, and motivations.

  • Set clear, actionable goals that align with both user needs and business objectives.

Project Goals

  • Increase user engagement with local wildlife watching and conservation activities

  • Provide fun birdwatching support for all skill levels

  • Supply easy access to lists of birds and species

  • Allow users to document their findings and feel engaged with their skill-building

  • Capitalise on the recent overhaul of brand identity and website structure

  • Bring awareness to RSPB charity work and build goodwill with users 

  • Increase charity memberships through an additional donation point

Competitor Research

  • Users expressed doubt about the quality of the sound identification features

  • Every other competitor product provided an entry level ID feature for new birdwatchers

  • A handful of competitors provided features such as games, quizzes and news articles

Ideate

Aims

1.

Generate multiple design concepts to explore various ways to implement the Bird ID and logbook features.

2.

Rapidly sketch a variety of design ideas to quickly visualise different approaches, encouraging creative solutions and iterative refinement.

3.

Brainstorm unique solutions that address user needs and pain points uncovered during the empathize and define phases, such as ease of use in the field and visual clarity.

4.

Incorporate user-centered insights to design features that enhance the birdwatching experience, like offline access, simple data entry for sightings, and customizable checklists.

5.

Prioritize intuitive navigation for quickly identifying bird species and logging observations, catering to both beginners and advanced birdwatchers.

6.

Explore design elements that make the app visually engaging and feel connected to nature, supporting the immersive experience birdwatchers desire.

Brainstorming

I led an ideation session with a software engineer, narrowing twelve initial homepage wireframes down to one, with clear annotations and a navigation concept. This design was later refined based on feedback from usability testing.

Features Roadmap

The inclusion of these features on the in-depth bird pages was established during the Define Phase and solidified in the roadmap. Several features were adapted from the existing RSPB website, ensuring consistency. Additionally, the concept for the new Confusion Species feature emerged during the Ideate Phase.

Identification

Call and Location

Confusion Species

Key Findings

  • Feature Credibility: Certain features, like sound ID and photo ID, received mixed feedback due to reliability concerns, which could harm the app's credibility. The RSPB app needs to be reputable, reliable, and helpful to support both the organisation’s credibility and user experience.

  • Essential Features: Features commonly found in competitor apps, were prioritised as they aligned with user needs identified in earlier design phases.

  • Features Continuity: Features already present on the RSPB website were easily integrated into the app, ensuring familiarity and a seamless user experience.

  • Features Roadmap: The product roadmap allows for expansion and adaptation, providing clear next steps as resources grow.

Prototype

Wireframes

I created wireframes which focused on key features like Bird ID and the logbook. Starting with basic sketches, I refined the design to ensure clear navigation and ease of use. The wireframes served as the foundation for further iterations, aligning with user needs.

Low Fidelity Prototype

I created low-fidelity prototypes to explore basic interactions and user pathways, helping to visualise the app's flow and test how users would navigate through key features. These prototypes allowed me to quickly identify potential pain points and refine the user experience before moving into more detailed designs.

Retrospective

Retrospective

Retrospective

Retrospective

Design

Methodology

Design System Creation: Develop a consistent design system, including typography, color schemes, and UI components, that reflects the RSPB brand and enhances usability.

Usability Testing with Prototypes Conduct usability tests with prototypes to gather user feedback, identifying pain points and areas for improvement.

Iterative Design Updates Refine the design based on feedback and testing insights, ensuring each iteration better meets user needs and project goals.

Usability Testing

Task-Based

Navigation Analysis

Navigation
Analysis

Think-Aloud

Success Rate

  • Participant Recruitment: Recruit participants who match the app's target users, including both novice and experienced birdwatchers, to ensure diverse perspectives.

  • Feedback Collection: Gather general feedback through post-test interviews or surveys, focusing on ease of use, feature usefulness, and overall satisfaction.

  • Data Synthesis and Reporting: Compile findings to identify patterns, prioritise pain points, and recommend actionable design improvements based on observed behaviour and feedback.

“I just couldn’t find where to add the birds to the logbook, I thought the search bar was for entering my sightings.”

“It was easy to use the bird identifier. I could just find it right away and pick the sizes and get my results.”

“The big plus is kind of confusing, I didn’t know what it meant and wasn’t sure what to do with it.”

100%

Task Completion

75%

Navigation Rate

5

Clickpath Error

4/5

Ease of Use

Before Usability Testing

After Usability Testing

Retrospective

Retrospective

Retrospective

Retrospective

UI Design

Design System Creation

  • The mobile design system was built around the established RSPB design language.

  • It maintains key elements such as typography, colour schemes, and select UI components to ensure a seamless brand consistency with RSPB’s identity.

  • I introduced new, mobile-optimised elements including cards, buttons, illustrations, and navigational components.

  • New elements harmonise with the existing system while being designed with mobile-specific needs in mind.

  • These new elements enhance usability while preserving the recognisable look and feel of the RSPB brand.

Accessibility

Colour Contrast

Test the app's colour contrast using contrast checkers to ensure text is legible against its background for users with visual impairments

Consistency

Review UI elements to confirm they are consistent throughout, making navigation predictable and reducing cognitive load for users.

Simple Gesture

Key interactions can be completed with simple gestures in order to ensure accessibility for users with motor impairments.

UX Writing

Use clear language to ensure it is concise and easy to understand for users of all literacy levels or cognitive abilities.

Iterate

Continue to refine accessibility features based on real-world feedback and improve the accessibility of the app.

Touch Target

In future, I would test touch targets, ensuring they meet size standards so users with limited dexterity can easily interact with them.

Accessibility Example - Navigation Bar

The navigation system was designed with accessibility at its heart, it considered all of the accessibility parameters set for this project. It went though multiple iterations of design, incorporating best principles from WCAG and Material Design Guidelines.

Final Design