Problem Solvers

Crafting practical solutions to real-world product challenges in a single day.

Skills

UI Design

UI Design

Visual Design

Visual Design

Re-Design

Re-Design

Category

Travel

Travel

Technology

Technology

Client*

Student Project

Student Project

Trainline

Trainline

Apple

Apple

Project

1 Day Min-Projects

1 Day Min-Projects

*These designs are part of a student project created for educational purposes and are not affiliated with or endorsed by Trainline or Apple.

Goals

Create rapid solutions for real-life problems in existing designs in one-day.

Create rapid solutions for real-life problems in existing designs in one-day.

Create rapid solutions for real-life problems in existing designs in one-day.

Create rapid solutions for real-life problems in existing designs in one-day.

  • Discovery: These projects are inspired by my personal experiences and interactions with product interfaces, focusing on enhancing the overall user experience.

  • Observation: By identifying and analysing frustrations during use, these projects help sharpen my attention to both effective and ineffective practices in commercial design.

  • Speed: A key goal of these mini-projects is to develop solutions quickly, emphasising efficiency and adaptability in the design process.

The One-Day Process

1.

Identify

Encounter real-life problems during my interaction with a product.

2.

Clarify

Define exactly what the issue is and how it’s impacting the product.

3.

Solution

Produce a proposed outcome in a one-day turnaround.

The UX Design process with Empathise, Define, Ideat, Prototype, and Test steps described
The UX Design process with Empathise, Define, Ideat, Prototype, and Test steps described
The UX Design process with Empathise, Define, Ideat, Prototype, and Test steps described

Trainline

Project Type

User Flow

User Flow

New Feature

New Feature

Gesture

Gesture

Interaction

Interaction

Search

Search

Navigation

Navigation

Feedback

Feedback

Responsiveness

Responsiveness

UX Writing

UX Writing

Visual Heirarchy

Visual Heirarchy

Consistency

Consistency

Accessibility

Accessibility

Personalisation

Personalisation

Visual Design

Visual Design

Design

Before

Current Trainline interface when buying a ticket

After

Updated Trainline interface with Busy Times indicator

Problem

Problem

When booking trains, users currently have no way to check how busy their chosen train is expected to be. This can make it difficult to predict crowd levels, especially on unfamiliar routes, such as commuter-heavy lines or peak travel times.

Solution

Introduce a dynamic chart that displays the expected busyness of each train before booking. The chart updates based on the selected train and provides insights for the entire day, enabling users to make informed decisions and choose less crowded options.

Inspiration

Google’s Live Popular Times

  • Proven Utility: Google’s Popular Times feature has demonstrated how visual data on crowd levels can empower users to make informed decisions, inspiring similar functionality to address passenger concerns about train crowding.

  • Clear and User-Friendly Design: The intuitive and accessible chart format in Popular Times serves as a model for presenting real-time busyness data, making complex information easy to understand at a glance.

  • Behavioural Insights: By leveraging predictive and live data, Popular Times highlights user preferences and peak usage patterns, providing a strong foundation for applying similar analytics to train travel.

Outcomes

Informed Decision-Making

"Popular Times" section allows users to plan their travel more effectively by choosing less crowded trains, ensuring a more comfortable journey and reducing stress during peak hours.

Enhanced User Experience

Providing real-time or predictive data on train occupancy helps users feel more in control, creating a sense of trust and convenience with the app.

Efficient Crowd Management

By spreading passenger demand more evenly across different trains, the feature can contribute to a smoother transit experience and potentially improve train operations.

Apple Control Center

Project Type

User Flow

User Flow

New Feature

New Feature

Gesture

Gesture

Interaction

Interaction

Search

Search

Navigation

Navigation

Feedback

Feedback

Responsiveness

Responsiveness

UX Writing

UX Writing

Visual Heirarchy

Visual Heirarchy

Consistency

Consistency

Accessibility

Accessibility

Personalisation

Personalisation

Visual Design

Visual Design

Design

Before

Control Center HomePod interface

After

Updated interface with visual cue

Problems

Exiting Tabs

When users enter individual tabs within Apple Home, they encounter difficulty navigating out of the selected tab.

Inconsistent Design

The tab appears as an overlay, but its behaviour deviates from standard navigation patterns used elsewhere in the app.

Confusing Gesture

Inconsistency creates uncertainty about how to exit the tab, leading to frustration and a lack of clarity in returning to the main Apple Home interface.

“In general, respond to gestures in ways that are consistent with people’s expectations.”

“In general, respond to gestures in ways that are consistent with people’s expectations.”

“In general, respond to gestures in ways that are consistent with people’s expectations.”

“In general, respond to gestures in ways that are consistent with people’s expectations.”

- Apple Human Interface Guidelines

Inspiration

Apple’s Existing Interface

  • Dark Container as a Visual Cue: In other Apple interfaces within the Control Center, such as the Music section of HomeKit, a dark container over a blurred background signals that tapping outside the container will dismiss the pop-up.

  • Gesture Expectation: This consistent design establishes an intuitive expectation for users to interact with the background to exit overlays.

  • Widespread Usage: This pattern is also used in features like Screen Mirroring and Brightness settings, reinforcing user familiarity and trust in the interaction model.

Control Center: Music

Control Center: Brightness

Control Center: Screen Mirroring

Problem

Issues indicated on the existing interface

  1. Lack of Clear Dismissal Cues

The HomePod interface does not include the dark container, leaving users without a visual indicator for tapping the background to exit.

  1. Confusion and Incorrect Gestures

Without the established cue, users attempt alternative gestures like scrolling or swiping, creating unnecessary friction and frustration.

  1. No Apple Home Bar

The absence of the familiar Apple Home Bar further adds to the inconsistency, removing another navigational cue that users rely on in other Apple interfaces.

  1. Break in User Flow

The deviation from familiar patterns disrupts the intuitive experience Apple’s UI is known for.

Solution

  1. Dark Container as a Visual Cue

Incorporate a dark container overlay, similar to other Apple interfaces, to provide a clear visual indicator that tapping the background will dismiss the pop-up.

  1. Align with Familiar Gesture Patterns

Ensure the dismissal gesture aligns with established patterns, such as tapping the background, to meet user expectations and reduce confusion.

  1. Apple Home Bar

Reinstate the white Apple Home Bar at the bottom of the screen to offer a consistent navigational element and signal how users can exit through swiping up.

  1. Maintain Consistency

Using the same design patterns found in features like Screen Mirroring, Brightness settings, and the Music section of HomeKit to create a cohesive and intuitive user experience.

Solutions indicated on the new interface